Roblox Corp Reports Q3 2026 Financial Results and Issues Q4 Guidance
Roblox Corp
Subscribe to track RBLX
Premium users can add ticker alerts and receive realtime notification updates.
Filing Summary
š Roblox Reports Q3 2026 Results & Provides Q4 Guidance
⢠Revenue: $1.57B (+16% YoY) ⢠Bookings: $1.70B (-12% YoY) ⢠Net Loss: $(230)M (vs $(258)M in Q3 2025) ⢠Adjusted EBITDA: $138M (vs $46M in Q3 2025) ⢠Free Cash Flow: $364M ⢠DAUs: 138M (-9% YoY, +12% QoQ)
Q4 2026 Guidance: ⢠Revenue: $1.47B ā $1.58B (+4% to +12% YoY) ⢠Bookings: $1.89B ā $2.00B (-15% to -10% YoY) ⢠Free Cash Flow: $(190)M ā $(105)M
Comprehensive Analysis
Roblox Corp (NYSE: RBLX) Q3 2026 Earnings & Operational Highlights
Roblox Corporation furnished its Q3 2026 shareholder letter via Form 8-K under Items 2.02 and 7.01, detailing operational metrics, financial performance, and forward-looking guidance for Q4 2026.
Key Financial Metrics (Q3 2026)
- Revenue: $1,572 million, up 16% year-over-year from $1,360 million in Q3 2025.
- Bookings: Approximately $1.7 billion, surpassing the top end of guidance, though down 12% year-over-year compared to elevated 2025 comps (up >50% on a two-year basis).
- Operating Loss: $(283) million, compared to $(296) million in Q3 2025.
- Consolidated Net Loss: $(230) million, improved from $(258) million in Q3 2025.
- Adjusted EBITDA: $138 million, compared to $46 million in the prior-year period.
- Cash Flow: Operating cash flow reached $395 million, and free cash flow was $364 million (reflecting capital expenditure deferrals into Q4).
- Cash & Liquidity: Total cash, cash equivalents, and investments totaled $6.2 billion as of September 30, 2026.
Operational & Community Metrics
- Daily Active Users (DAUs): 138 million, up 12% quarter-over-quarter and down 9% year-over-year (+55% on a 2-year basis).
- Hours Engaged: ~34 billion hours, up 17% quarter-over-quarter and down 15% year-over-year (+63% on a 2-year basis).
- Demographics: Over 18 (O18) users accounted for 29% of global age-checked DAUs and 37% of U.S. age-checked DAUs. U.S. O18 users monetize at 50%+ higher rates than under-18 users.
- AI Platform Initiatives: AI tools are accelerating development, with more than 80% of top 100 games utilizing AI creation tools. Announced initiatives include Roblox Everywhere and The Universal Player.
Q4 2026 Guidance
- Revenue: $1,470 million to $1,580 million (+4% to +12% YoY)
- Bookings: $1,890 million to $2,000 million (-15% to -10% YoY)
- Consolidated Net Loss: $(423) million to $(363) million
- Adjusted EBITDA: $(70) million to $(10) million
- Operating Cash Flow: $190 million to $275 million
- Capital Expenditures: ~$380 million (reflecting shifted spend from Q3)
- Free Cash Flow: $(190) million to $(105) million
Get Real-Time Alerts
Join our community to receive instant notifications when high-significance filings are published
Important Disclaimer
This content is drawn from public SEC filings and may contain errors. It is for informational purposes only and is not investment, legal, or tax advice.
Nothing here is a recommendation to buy, sell, or hold any security. Do your own due diligence.
